aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa ab ac ad aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa ab ac ad aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa ab ac ad aa
aa aa ae aa aa aa aa aa aa aa aa aa aa aa aa ab ac ad aa
aa af af aa aa aa aa aa aa aa aa aa aa aa aa ab ac ad aa
aa ag ah ai ae aa aa aa aa aa aa aa aa aa aa ab ac ad aa
aa aj ah ah ai ae aa aa aa aa aa aa aa aa aa ab ac ad aa
aa ak al ah ah ai ae af ae af ae af ae af ae ab ac ad aa
aa af am ag ah ah an ac an ac an ac an ah an an ac ad aa
aa ao ae al ah ap ah ah ac ac ac aq ao al ap ac ac ad aa
aa ag an an ah ar ah as aj ac ac ac ah ai ae al ac ai aa
aa al ac ap ac an ac ai ao ag ah ac ap ac ad ab ac aq aa
aa at ak au av ac ac ac ac ac ah aw ae ao af ab ac aw aa
aa aa af ao ae ag ac ac ap av as ae ab ac ac an ac ai aa
aa at ag ac an ac ac aq am af ae au an ac ac ap ac aw aa
aa aa ag ac ac ac av ac ai aj an ah ah ac aq am ak af aa
aa ab av ah aq ao am ag ah ac ac ac ap as ak ae au as aa
aa aa ae ag ah aq ab ah ah aq ao ao af ae af ab ac ad aa
aa ax ab ah av aq ae aj ah ah ah ah ah an ac an ac ad aa
aa aa af ao au ah an ah aw ao aj ah ah ac ap ah ac ad aa
aa aa ag ah ah ah ah aq ab ah ah ah ah ah ai aj ac ad aa
aa aa al av ah ah ap as af al ah ah av ah ah ah ah ai aa
aa aa ae af al ah ai am aj an ah aq ae ay al ah ah aq aa
aa at au ah ar ah aq af ag ah ah az aA aB aA aC aq ao aa
aa af ag as ab ah ah ah ah ah aD aE aF aG aH aC ap ah an
aa ak ag ai af ao ag ah ah aD aH aH aH aH aI aq af ag ah
aa at ag ah ah ah ah ah aJ aK aH aI aL aI av as ao ag ah
aa aa al ah ah ap ah ah ah aM aM ah ah aw am af al ah ah
aa aa ab av aw ae ak ak ao ak ao ak ao ae af ao af ag ah
aa ab ad aa aa aa aa ae ag an ah an ah an ah ah ah ah ah
aa aa aa aa aa aa aa ab ah ah ah ah ah ah ah ah ah ah ah

:def
:a
pix("hills/hills_n4.png")
walk(0)
:aa
pix("hills/hills_n4.png")
walk(0)
:ab
pix("water_hills/hills_n3_w_water.png")
walk(0)
:ac
pix("water/water.png")
walk(0)
:ad
pix("water_hills/hills_n3_e_water.png")
walk(0)
:ae
pix("hills/hills_center.png")
walk(0)
:af
pix("water_hills/hills_s2_water.png")
walk(0)
:ag
pix("water_hills/hills_e_water.png")
walk(0)
:ah
pix("water_hills/water.png")
walk(0)
:ai
pix("water_hills/hills_w2_water.png")
walk(0)
:aj
pix("water_hills/hills_e_double_water.png")
walk(0)
:ak
pix("water_hills/hills_n3_water.png")
walk(0)
:al
pix("water_hills/hills_n2_w_water.png")
walk(0)
:am
pix("hills/hills_n_center.png")
walk(0)
:an
pix("water_hills/hills_s_water.png")
walk(0)
:ao
pix("water_hills/hills_e_w_water.png")
walk(0)
:ap
pix("water_hills/hills_n_double_water.png")
walk(0)
:aq
pix("water_hills/hills_w_water.png")
walk(0)
:ar
pix("water_hills/hills_ns_water.png")
walk(0)
:as
pix("water_hills/hills_n2_e_water.png")
walk(0)
:at
pix("hills/hills_n4_double.png")
walk(0)
:au
pix("water_hills/hills_e2_water.png")
walk(0)
:av
pix("water_hills/hills_n_water.png")
walk(0)
:aw
pix("water_hills/hills_n2_e_double_water.png")
walk(0)
:ax
pix("hills/hills_n4.png")
walk(0)
:ay
pix("water_hills/hills_e_w_upper_water.png")
walk(0)
:az
pix("water/land_e.png")
walk(0)
:aA
pix("hills/hills_s.png")
walk(1)
:aB
pix("water/grass.png")
walk(1)
if(var("leather_armor_found0"), "=", 0)
	addpix("items/leather_armor.png")
endif
Action
if(var("leather_armor_found0"), "=", 0)
	if(find("leather armor", "some"), "=", 1)
		 set("leather_armor_found0", "=", 1)
	else
		end()
	endif
endif
delpix("items/leather_armor.png")
:aC
pix("water/land_w.png")
walk(0)
:aD
pix("water/diag_2.png")
walk(0)
:aE
pix("water_hills/hills_w_water_land.png")
walk(0)
:aF
pix("hills/hills_e.png")
walk(0)
:aG
pix("grass.png")
walk(1)
:aH
pix("water/grass.png")
walk(1)
:aI
pix("water/diag_1.png")
walk(0)
:aJ
pix("water/beach_landing.png")
walk(1)
addpix("items/raft.png")
Action
move("river.txt", 8, 26)
hero("hero_w_raft")
:aK
pix("water/beach_landing_grass.png")
walk(1)
:aL
pix("water/diag_3.png")
walk(0)
:aM
pix("water/land_n.png")
walk(0)
